
Djeco Sologic Hotelogic A Strategy Game for 7 yrs and up
There are 60 challenges with several levels of increasing difficulty. Each challenge only has one solution.
Djeco Sologic Hotelogic DJ08586
- Age : 7-99
- Number of players : 1
- 30 cards, 1 plastic cube on a wooden base, 5 wooden sticks and 1 set of game rules in 10 languages.
- Increasing difficulty level.
- 60 challenges.
- Only 1 possible solution per challenge.
- Solutions to the challenges are provided in the booklet.
šÆAIM OF THE GAME:
Accommodate the hotel guests within the constraints given on where they shouldĀ be positioned.
ā¶HOW TO PLAY:
⢠Choose a challenge card and take the stick(s) matching the guest(s) in the challenge.
⢠To play, position the stick(s) in the hotel cube according to the indications on the challenge card.
The challenge card shows where the guest(s) should be located when viewing the hotel from each of its coloured façades.
To solve the challenge, each of the hotelās faƧades shown on the card must matchĀ each of the hotel cubeās faƧades.
⢠All of the guests involved in the challenge have to be positioned in the hotel.
PLEASE NOTE:
The openings in the sticks may reveal a guest.
On the card, a faƧade with no one on it means that no guestās face should be visibleĀ on that faƧade of the hotel.
Positioning the guests:
⢠At the top of the challenge card, when the guestsā heads are āstraightā: you should
insert all of the sticks right side up, i.e. with the symbols with black dots visible on top.
⢠At the top of the challenge card, when the guestsā heads are tilted at an angle: you can
insert the sticks right side up or upside down, i.e. with the symbols with either blackĀ dots or white dots visible on top.
There is only one solution for each challenge!
The position of the sticks and the symbols (circles and triangles) visible on top indicate
the solution.
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Djeco Sologic Hotelogic A Strategy Game for 7 yrs and up
There are 60 challenges with several levels of increasing difficulty. Each challenge only has one solution.
Djeco Sologic Hotelogic DJ08586
- Age : 7-99
- Number of players : 1
- 30 cards, 1 plastic cube on a wooden base, 5 wooden sticks and 1 set of game rules in 10 languages.
- Increasing difficulty level.
- 60 challenges.
- Only 1 possible solution per challenge.
- Solutions to the challenges are provided in the booklet.
šÆAIM OF THE GAME:
Accommodate the hotel guests within the constraints given on where they shouldĀ be positioned.
ā¶HOW TO PLAY:
⢠Choose a challenge card and take the stick(s) matching the guest(s) in the challenge.
⢠To play, position the stick(s) in the hotel cube according to the indications on the challenge card.
The challenge card shows where the guest(s) should be located when viewing the hotel from each of its coloured façades.
To solve the challenge, each of the hotelās faƧades shown on the card must matchĀ each of the hotel cubeās faƧades.
⢠All of the guests involved in the challenge have to be positioned in the hotel.
PLEASE NOTE:
The openings in the sticks may reveal a guest.
On the card, a faƧade with no one on it means that no guestās face should be visibleĀ on that faƧade of the hotel.
Positioning the guests:
⢠At the top of the challenge card, when the guestsā heads are āstraightā: you should
insert all of the sticks right side up, i.e. with the symbols with black dots visible on top.
⢠At the top of the challenge card, when the guestsā heads are tilted at an angle: you can
insert the sticks right side up or upside down, i.e. with the symbols with either blackĀ dots or white dots visible on top.
There is only one solution for each challenge!
The position of the sticks and the symbols (circles and triangles) visible on top indicate
the solution.
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Description
There are 60 challenges with several levels of increasing difficulty. Each challenge only has one solution.
Djeco Sologic Hotelogic DJ08586
- Age : 7-99
- Number of players : 1
- 30 cards, 1 plastic cube on a wooden base, 5 wooden sticks and 1 set of game rules in 10 languages.
- Increasing difficulty level.
- 60 challenges.
- Only 1 possible solution per challenge.
- Solutions to the challenges are provided in the booklet.
šÆAIM OF THE GAME:
Accommodate the hotel guests within the constraints given on where they shouldĀ be positioned.
ā¶HOW TO PLAY:
⢠Choose a challenge card and take the stick(s) matching the guest(s) in the challenge.
⢠To play, position the stick(s) in the hotel cube according to the indications on the challenge card.
The challenge card shows where the guest(s) should be located when viewing the hotel from each of its coloured façades.
To solve the challenge, each of the hotelās faƧades shown on the card must matchĀ each of the hotel cubeās faƧades.
⢠All of the guests involved in the challenge have to be positioned in the hotel.
PLEASE NOTE:
The openings in the sticks may reveal a guest.
On the card, a faƧade with no one on it means that no guestās face should be visibleĀ on that faƧade of the hotel.
Positioning the guests:
⢠At the top of the challenge card, when the guestsā heads are āstraightā: you should
insert all of the sticks right side up, i.e. with the symbols with black dots visible on top.
⢠At the top of the challenge card, when the guestsā heads are tilted at an angle: you can
insert the sticks right side up or upside down, i.e. with the symbols with either blackĀ dots or white dots visible on top.
There is only one solution for each challenge!
The position of the sticks and the symbols (circles and triangles) visible on top indicate
the solution.
























